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 3.5.2 Character Types

Static Semantics

1
{character type} An enumeration type is said to be a character type if at least one of its enumeration literals is a character_literal.
2/2
{AI95-00285-01} {Latin-1} {BMP} {ISO/IEC 10646:2003} {ISO 10646} {Character} The predefined type Character is a character type whose values correspond to the 256 code positions of Row 00 (also known as Latin-1) of the ISO/IEC 10646:2003 ISO 10646 Basic Multilingual Plane (BMP). Each of the graphic characters of Row 00 of the BMP has a corresponding character_literal in Character. Each of the nongraphic positions of Row 00 (0000-001F and 007F-009F) has a corresponding language-defined name, which is not usable as an enumeration literal, but which is usable with the attributes Image, Wide_Image, Wide_Wide_Image, Value, Wide_Value, and Wide_Wide_Value(Wide_)Image and (Wide_)Value; these names are given in the definition of type Character in A.1, “The Package Standard”, but are set in italics. {italics (nongraphic characters)}
3/2
{AI95-00285-01} {Wide_Character} {BMP} {ISO/IEC 10646:2003} {ISO 10646} The predefined type Wide_Character is a character type whose values correspond to the 65536 code positions of the ISO/IEC 10646:2003 ISO 10646 Basic Multilingual Plane (BMP). Each of the graphic characters of the BMP has a corresponding character_literal in Wide_Character. The first 256 values of Wide_Character have the same character_literal or language-defined name as defined for Character. Each of the graphic_characters has The last 2 values of Wide_Character correspond to the nongraphic positions FFFE and FFFF of the BMP, and are assigned the language-defined names FFFE and FFFF. As with the other language-defined names for nongraphic characters, the names FFFE and FFFF are usable only with the attributes (Wide_)Image and (Wide_)Value; they are not usable as enumeration literals. All other values of Wide_Character are considered graphic characters, and have a corresponding character_literal.
3.1/2
  {AI95-00285-01} {Wide_Wide_Character} {BMP} {ISO/IEC 10646:2003} {ISO 10646} The predefined type Wide_Wide_Character is a character type whose values correspond to the 2147483648 code positions of the ISO/IEC 10646:2003 character set. Each of the graphic_characters has a corresponding character_literal in Wide_Wide_Character. The first 65536 values of Wide_Wide_Character have the same character_literal or language-defined name as defined for Wide_Character.
3.2/2
  {AI95-00285-01} The characters whose code position is larger than 16#FF# and which are not graphic_characters have language-defined names which are formed by appending to the string "Hex_" the representation of their code position in hexadecimal as eight extended digits. As with other language-defined names, these names are usable only with the attributes (Wide_)Wide_Image and (Wide_)Wide_Value; they are not usable as enumeration literals.
3.a/2
Reason: {AI95-00285-01} The language-defined names are not usable as enumeration literals to avoid "polluting" the name space. Since Wide_Character and Wide_Wide_Character are defined in Standard, if the language-defined names FFFE and FFFF were usable as enumeration literals, they would hide other nonoverloadable declarations with the same names in use-d packages.]}
3.b/2
This paragraph was deleted.{AI95-00285-01} ISO 10646 has not defined the meaning of all of the code positions from 0100 through FFFD, but they are all considered graphic characters by Ada to simplify the implementation, and to allow for revisions to ISO 10646. In ISO 10646, FFFE and FFFF are special, and will never be associated with graphic characters in any revision.

Implementation Permissions

4/2
This paragraph was deleted.{AI95-00285-01} {localization} In a nonstandard mode, an implementation may provide other interpretations for the predefined types Character and Wide_Character[, to conform to local conventions]. 

Implementation Advice

5/2
This paragraph was deleted.{AI95-00285-01} {localization} If an implementation supports a mode with alternative interpretations for Character and Wide_Character, the set of graphic characters of Character should nevertheless remain a proper subset of the set of graphic characters of Wide_Character. Any character set “localizations” should be reflected in the results of the subprograms defined in the language-defined package Characters.Handling (see A.3) available in such a mode. In a mode with an alternative interpretation of Character, the implementation should also support a corresponding change in what is a legal identifier_letter.
NOTES
6
25  The language-defined library package Characters.Latin_1 (see A.3.3) includes the declaration of constants denoting control characters, lower case characters, and special characters of the predefined type Character. 
6.a
To be honest: The package ASCII does the same, but only for the first 128 characters of Character. Hence, it is an obsolescent package, and we no longer mention it here. 
7
26  A conventional character set such as EBCDIC can be declared as a character type; the internal codes of the characters can be specified by an enumeration_representation_clause as explained in clause 13.4

Examples

8
Example of a character type: 
9
type Roman_Digit is ('I', 'V', 'X', 'L', 'C', 'D', 'M');

Inconsistencies With Ada 83

9.a
{inconsistencies with Ada 83} The declaration of Wide_Character in package Standard hides use-visible declarations with the same defining identifier. In the unlikely event that an Ada 83 program had depended on such a use-visible declaration, and the program remains legal after the substitution of Standard.Wide_Character, the meaning of the program will be different. 

Incompatibilities With Ada 83

9.b
{incompatibilities with Ada 83} The presence of Wide_Character in package Standard means that an expression such as 
9.c
'a' = 'b'
9.d
is ambiguous in Ada 95, whereas in Ada 83 both literals could be resolved to be of type Character.
9.e
The change in visibility rules (see 4.2) for character literals means that additional qualification might be necessary to resolve expressions involving overloaded subprograms and character literals. 

Extensions to Ada 83

9.f
{extensions to Ada 83} The type Character has been extended to have 256 positions, and the type Wide_Character has been added. Note that this change was already approved by the ARG for Ada 83 conforming compilers.
9.g
The rules for referencing character literals are changed (see 4.2), so that the declaration of the character type need not be directly visible to use its literals, similar to null and string literals. Context is used to resolve their type. 

Inconsistencies With Ada 95

9.h/2
{AI95-00285-01} {inconsistencies with Ada 95} Ada 95 defined most characters in Wide_Character to be graphic characters, while Ada 2005 uses the categorizations from ISO-10646:2003. It also provides language-defined names for all non-graphic characters. That means that in Ada 2005, Wide_Character'Wide_Value will raise Constraint_Error for a string representing a character_literal of a non-graphic character, while Ada 95 would have accepted it. Similarly, the result of Wide_Character'Wide_Image will change for such non-graphic characters.
9.i/2
{AI95-00395-01} The language-defined names FFFE and FFFF were replaced by a consistent set of language-defined names for all non-graphic characters with positions greater than 16#FF#. That means that in Ada 2005, Wide_Character'Wide_Value("FFFE") will raise Constraint_Error while Ada 95 would have accepted it. Similarly, the result of Wide_Character'Wide_Image will change for the position numbers 16#FFFE# and 16#FFFF#. It is very unlikely that this will matter in practice, as these names do not represent useable characters.
9.j/2
{AI95-00285-01} {AI95-00395-01} Because of the previously mentioned changes to the Wide_Character'Wide_Image of various character values, the value of attribute Wide_Width will change for some subtypes of Wide_Character. However, the new language-defined names were chosen so that the value of Wide_Character'Wide_Width itself does not change.
9.k/2
{AI95-00285-01} The declaration of Wide_Wide_Character in package Standard hides use-visible declarations with the same defining identifier. In the (very) unlikely event that an Ada 95 program had depended on such a use-visible declaration, and the program remains legal after the substitution of Standard.Wide_Wide_Character, the meaning of the program will be different.

Extensions to Ada 95

9.l/2
{AI95-00285-01} {extensions to Ada 95} The type Wide_Wide_Character is new. 

Wording Changes from Ada 95

9.m/2
{AI95-00285-01} Characters are now defined in terms of the entire ISO/IEC 10646:2003 character set.
9.n/2
{AI95-00285-01} We dropped the Implementation Advice for non-standard interpretation of character sets; an implementation can do what it wants in a non-standard mode, so there isn't much point to any advice.

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