G.2.5 Performance Requirements for Random Number Generation
1
In the strict mode, the performance of Numerics.Float_Random 
and Numerics.Discrete_Random shall be as specified here. 
Implementation Requirements
2
Two different calls to the time-dependent Reset procedure 
shall reset the generator to different states, provided that the calls 
are separated in time by at least one second and not more than fifty 
years.
3
The implementation's representations of generator 
states and its algorithms for generating random numbers shall yield a 
period of at least 231–2; 
much longer periods are desirable but not required.
4
The implementations of Numerics.Float_Random.Random 
and Numerics.Discrete_Random.Random shall pass at least 85% of the individual 
trials in a suite of statistical tests. For Numerics.Float_Random, the 
tests are applied directly to the floating point values generated (i.e., 
they are not converted to integers first), while for Numerics.Discrete_Random 
they are applied to the generated values of various discrete types. Each 
test suite performs 6 different tests, with each test repeated 10 times, 
yielding a total of 60 individual trials. An individual trial is deemed 
to pass if the chi-square value (or other statistic) calculated for the 
observed counts or distribution falls within the range of values corresponding 
to the 2.5 and 97.5 percentage points for the relevant degrees of freedom 
(i.e., it shall be neither too high nor too low). For the purpose of 
determining the degrees of freedom, measurement categories are combined 
whenever the expected counts are fewer than 5. 
4.a
Implementation Note: In the floating 
point random number test suite, the generator is reset to a time-dependent 
state at the beginning of the run. The test suite incorporates the following 
tests, adapted from D. E. Knuth, The Art of Computer Programming, 
vol. 2: Seminumerical Algorithms.  In the descriptions below, the 
given number of degrees of freedom is the number before reduction due 
to any necessary combination of measurement categories with small expected 
counts; it is one less than the number of measurement categories. 
4.b
- Proportional Distribution Test 
(a variant of the Equidistribution Test). The interval 0.0 .. 1.0 is 
partitioned into K subintervals. K 
is chosen randomly between 4 and 25 for each repetition of the test, 
along with the boundaries of the subintervals (subject to the constraint 
that at least 2 of the subintervals have a width of 0.001 or more). 5000 
random floating point numbers are generated. The counts of random numbers 
falling into each subinterval are tallied and compared with the expected 
counts, which are proportional to the widths of the subintervals. The 
number of degrees of freedom for the chi-square test is K–1.
 
4.c
- Gap Test. The bounds of a range 
A .. B, 
with 0.0 ≤ A < B 
≤ 1.0, are chosen randomly for each repetition of the test, subject 
to the constraint that 0.2 ≤ B–A 
≤ 0.6. Random floating point numbers are generated until 5000 falling 
into the range A .. B 
have been encountered. Each of these 5000 is preceded by a “gap” 
(of length greater than or equal to 0) of consecutive random numbers 
not falling into the range A .. B. 
The counts of gaps of each length from 0 to 15, and of all lengths greater 
than 15 lumped together, are tallied and compared with the expected counts. 
Let P = B–A. 
The probability that a gap has a length of L 
is (1–P) L 
· P for L 
≤ 15, while the probability that a gap has a length of 16 or more 
is (1–P) 16. 
The number of degrees of freedom for the chi-square test is 16.
 
4.d
- Permutation Test. 5000 tuples 
of 4 different random floating point numbers are generated. (An entire 
4-tuple is discarded in the unlikely event that it contains any two exactly 
equal components.) The counts of each of the 4! = 24 possible relative 
orderings of the components of the 4-tuples are tallied and compared 
with the expected counts. Each of the possible relative orderings has 
an equal probability. The number of degrees of freedom for the chi-square 
test is 23.
 
4.e
- Increasing-Runs Test. Random 
floating point numbers are generated until 5000 increasing runs have 
been observed. An “increasing run” is a sequence of random 
numbers in strictly increasing order; it is followed by a random number 
that is strictly smaller than the preceding random number. (A run under 
construction is entirely discarded in the unlikely event that one random 
number is followed immediately by an exactly equal random number.) The 
decreasing random number that follows an increasing run is discarded 
and not included with the next increasing run. The counts of increasing 
runs of each length from 1 to 4, and of all lengths greater than 4 lumped 
together, are tallied and compared with the expected counts. The probability 
that an increasing run has a length of L 
is 1/L! – 1/(L+1)! 
for L ≤ 4, while the probability 
that an increasing run has a length of 5 or more is 1/5!. The number 
of degrees of freedom for the chi-square test is 4.
 
4.f
- Decreasing-Runs Test. The test 
is similar to the Increasing Runs Test, but with decreasing runs.
 
4.g
- Maximum-of-t 
Test (with t = 5). 5000 tuples of 5 
random floating point numbers are generated. The maximum of the components 
of each 5-tuple is determined and raised to the 5th power. The uniformity 
of the resulting values over the range 0.0 .. 1.0 is tested as in the 
Proportional Distribution Test. 
 
4.h
Implementation Note: In the discrete 
random number test suite, Numerics.Discrete_Random is instantiated as 
described below. The generator is reset to a time-dependent state after 
each instantiation. The test suite incorporates the following tests, 
adapted from D. E. Knuth (op. cit.) and other sources. The given 
number of degrees of freedom for the chi-square test is reduced by any 
necessary combination of measurement categories with small expected counts, 
as described above. 
4.i
- Equidistribution Test. In each 
repetition of the test, a number R 
between 2 and 30 is chosen randomly, and Numerics.Discrete_Random is 
instantiated with an integer subtype whose range is 1 .. R. 
5000 integers are generated randomly from this range. The counts of occurrences 
of each integer in the range are tallied and compared with the expected 
counts, which have equal probabilities. The number of degrees of freedom 
for the chi-square test is R–1.
 
4.j
- Simplified Poker Test. Numerics.Discrete_Random 
is instantiated once with an enumeration subtype representing the 13 
denominations (Two through Ten, Jack, Queen, King, and Ace) of an infinite 
deck of playing cards. 2000 “poker” hands (5-tuples of values 
of this subtype) are generated randomly. The counts of hands containing 
exactly K different denominations (1 
≤ K ≤ 5) are tallied and compared 
with the expected counts. The probability that a hand contains exactly 
K different denominations is given 
by a formula in Knuth. The number of degrees of freedom for the chi-square 
test is 4.
 
4.k
- Coupon Collector's Test. Numerics.Discrete_Random 
is instantiated in each repetition of the test with an integer subtype 
whose range is 1 .. R, where R 
varies systematically from 2 to 11. Integers are generated randomly from 
this range until each value in the range has occurred, and the number 
K of integers generated is recorded. 
This constitutes a “coupon collector's segment” of length 
K. 2000 such segments are generated. 
The counts of segments of each length from R 
to R+29, and of all lengths greater 
than R+29 lumped together, are tallied 
and compared with the expected counts. The probability that a segment 
has any given length is given by formulas in Knuth. The number of degrees 
of freedom for the chi-square test is 30.
 
4.l
- Craps Test (Lengths of Games). 
Numerics.Discrete_Random is instantiated once with an integer subtype 
whose range is 1 .. 6 (representing the six numbers on a die). 5000 craps 
games are played, and their lengths are recorded. (The length of a craps 
game is the number of rolls of the pair of dice required to produce a 
win or a loss. A game is won on the first roll if the dice show 7 or 
11; it is lost if they show 2, 3, or 12. If the dice show some other 
sum on the first roll, it is called the point, and the game is 
won if and only if the point is rolled again before a 7 is rolled.) The 
counts of games of each length from 1 to 18, and of all lengths greater 
than 18 lumped together, are tallied and compared with the expected counts. 
For 2 ≤ S ≤ 12, let D 
S 
be the probability that a roll of a pair of dice shows the sum S, 
and let Q S(L) 
= D S 
· (1 – (D S 
+ D 7)) 
L–2 
· (D S 
+ D 7). 
Then, the probability that a game has a length of 1 is D 
7 
+ D 11 
+ D 2 
+ D 3 
+ D 12 
and, for L > 1, the probability 
that a game has a length of L is Q 
4(L) 
+ Q 5(L) 
+ Q 6(L) 
+ Q 8(L) 
+ Q 9(L) 
+ Q 10(L). 
The number of degrees of freedom for the chi-square test is 18.
 
4.m
- Craps Test (Lengths of Passes). 
This test is similar to the last, but enough craps games are played for 
3000 losses to occur. A string of wins followed by a loss is called a 
pass, and its length is the number of wins preceding the loss. 
The counts of passes of each length from 0 to 7, and of all lengths greater 
than 7 lumped together, are tallied and compared with the expected counts. 
For L ≥ 0, the probability that 
a pass has a length of L is W 
L 
· (1–W), where W, 
the probability that a game ends in a win, is 244.0/495.0. The number 
of degrees of freedom for the chi-square test is 8.
 
4.n
- Collision Test. Numerics.Discrete_Random 
is instantiated once with an integer or enumeration type representing 
binary bits. 15 successive calls on the Random function are used to obtain 
the bits of a 15-bit binary integer between 0 and 32767. 3000 such integers 
are generated, and the number of collisions (integers previously generated) 
is counted and compared with the expected count. A chi-square test is 
not used to assess the number of collisions; rather, the limits on the 
number of collisions, corresponding to the 2.5 and 97.5 percentage points, 
are (from formulas in Knuth) 112 and 154. The test passes if and only 
if the number of collisions is in this range.