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3.5.2 Character Types

Static Semantics

1
   {character type} An enumeration type is said to be a character type if at least one of its enumeration literals is a character_literal.
2
   {Latin-1} {BMP} {ISO 10646} {Character} The predefined type Character is a character type whose values correspond to the 256 code positions of Row 00 (also known as Latin-1) of the ISO 10646 Basic Multilingual Plane (BMP). Each of the graphic characters of Row 00 of the BMP has a corresponding character_literal in Character. Each of the nongraphic positions of Row 00 (0000-001F and 007F-009F) has a corresponding language-defined name, which is not usable as an enumeration literal, but which is usable with the attributes (Wide_)Image and (Wide_)Value; these names are given in the definition of type Character in A.1, ``The Package Standard'', but are set in italics. {italics (nongraphic characters)}
3
   {Wide_Character} {BMP} {ISO 10646} The predefined type Wide_Character is a character type whose values correspond to the 65536 code positions of the ISO 10646 Basic Multilingual Plane (BMP). Each of the graphic characters of the BMP has a corresponding character_literal in Wide_Character. The first 256 values of Wide_Character have the same character_literal or language-defined name as defined for Character. The last 2 values of Wide_Character correspond to the nongraphic positions FFFE and FFFF of the BMP, and are assigned the language-defined names FFFE and FFFF. As with the other language-defined names for nongraphic characters, the names FFFE and FFFF are usable only with the attributes (Wide_)Image and (Wide_)Value; they are not usable as enumeration literals. All other values of Wide_Character are considered graphic characters, and have a corresponding character_literal.
3.a
Reason: The language-defined names are not usable as enumeration literals to avoid "polluting" the name space. Since Wide_Character is defined in Standard, if the names FFFE and FFFF were usable as enumeration literals, they would hide other nonoverloadable declarations with the same names in use-d packages.
3.b
ISO 10646 has not defined the meaning of all of the code positions from 0100 through FFFD, but they are all considered graphic characters by Ada to simplify the implementation, and to allow for revisions to ISO 10646. In ISO 10646, FFFE and FFFF are special, and will never be associated with graphic characters in any revision.

Implementation Permissions

4
   {localization} In a nonstandard mode, an implementation may provide other interpretations for the predefined types Character and Wide_Character[, to conform to local conventions].

Implementation Advice

5
   {localization} If an implementation supports a mode with alternative interpretations for Character and Wide_Character, the set of graphic characters of Character should nevertheless remain a proper subset of the set of graphic characters of Wide_Character. Any character set ``localizations'' should be reflected in the results of the subprograms defined in the language-defined package Characters.Handling (see A.3) available in such a mode. In a mode with an alternative interpretation of Character, the implementation should also support a corresponding change in what is a legal identifier_letter.
NOTES
6
23  The language-defined library package Characters.Latin_1 (see A.3.3) includes the declaration of constants denoting control characters, lower case characters, and special characters of the predefined type Character.
6.a
To be honest: The package ASCII does the same, but only for the first 128 characters of Character. Hence, it is an obsolescent package, and we no longer mention it here.
7
24  A conventional character set such as EBCDIC can be declared as a character type; the internal codes of the characters can be specified by an enumeration_representation_clause as explained in clause 13.4.

Examples

8
   Example of a character type:
9
type Roman_Digit is ('I', 'V', 'X', 'L', 'C', 'D', 'M');

Inconsistencies With Ada 83

9.a
{inconsistencies with Ada 83} The declaration of Wide_Character in package Standard hides use-visible declarations with the same defining identifier. In the unlikely event that an Ada 83 program had depended on such a use-visible declaration, and the program remains legal after the substitution of Standard.Wide_Character, the meaning of the program will be different.

Incompatibilities With Ada 83

9.b
{incompatibilities with Ada 83} The presence of Wide_Character in package Standard means that an expression such as
9.c
'a' = 'b'
9.d
is ambiguous in Ada 95, whereas in Ada 83 both literals could be resolved to be of type Character.
9.e
The change in visibility rules (see 4.2) for character literals means that additional qualification might be necessary to resolve expressions involving overloaded subprograms and character literals.

Extensions to Ada 83

9.f
{extensions to Ada 83} The type Character has been extended to have 256 positions, and the type Wide_Character has been added. Note that this change was already approved by the ARG for Ada 83 conforming compilers.
9.g
The rules for referencing character literals are changed (see 4.2), so that the declaration of the character type need not be directly visible to use its literals, similar to null and string literals. Context is used to resolve their type.

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