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7.6.1 Completion and Finalization

1
   [This subclause defines completion and leaving of the execution of constructs and entities. A master is the execution of a construct that includes finalization of local objects after it is complete (and after waiting for any local tasks -- see 9.3), but before leaving. Other constructs and entities are left immediately upon completion. {cleanup: See finalization} {destructor: See finalization} ]

Dynamic Semantics

2
   {completion and leaving (completed and left)} {completion (run-time concept)} The execution of a construct or entity is complete when the end of that execution has been reached, or when a transfer of control (see 5.1) causes it to be abandoned. {normal completion} {completion (normal)} {abnormal completion} {completion (abnormal)} Completion due to reaching the end of execution, or due to the transfer of control of an exit_, return_, goto_, or requeue_statement or of the selection of a terminate_alternative is normal completion. Completion is abnormal otherwise [-- when control is transferred out of a construct due to abort or the raising of an exception].
2.a
Discussion: Don't confuse the run-time concept of completion with the compile-time concept of completion defined in 3.11.1.
3
   {leaving} {left} After execution of a construct or entity is complete, it is left, meaning that execution continues with the next action, as defined for the execution that is taking place. {master} Leaving an execution happens immediately after its completion, except in the case of a master: the execution of a task_body, a block_statement, a subprogram_body, an entry_body, or an accept_statement. A master is finalized after it is complete, and before it is left.
3.a
Reason: Note that although an accept_statement has no declarative_part, it can call functions and evaluate aggregates, possibly causing anonymous controlled objects to be created, and we don't want those objects to escape outside the rendezvous.
4
   {finalization (of a master)} For the finalization of a master, dependent tasks are first awaited, as explained in 9.3. Then each object whose accessibility level is the same as that of the master is finalized if the object was successfully initialized and still exists. [These actions are performed whether the master is left by reaching the last statement or via a transfer of control.] When a transfer of control causes completion of an execution, each included master is finalized in order, from innermost outward.
4.a
Ramification: As explained in 3.10.2, the set of objects with the same accessibility level as that of the master includes objects declared immediately within the master, objects declared in nested packages, objects created by allocators (if the ultimate ancestor access type is declared in one of those places) and subcomponents of all of these things. If an object was already finalized by Unchecked_Deallocation, then it is not finalized again when the master is left.
4.b
Note that any object whose accessibility level is deeper than that of the master would no longer exist; those objects would have been finalized by some inner master. Thus, after leaving a master, the only objects yet to be finalized are those whose accessibility level is less deep than that of the master.
4.c
To be honest: Subcomponents of objects due to be finalized are not finalized by the finalization of the master; they are finalized by the finalization of the containing object.
4.d
Reason: We need to finalize subcomponents of objects even if the containing object is not going to get finalized because it was not fully initialized. But if the containing object is finalized, we don't want to require repeated finalization of the subcomponents, as might normally be implied by the recursion in finalization of a master and the recursion in finalization of an object.
4.e
To be honest: Formally, completion and leaving refer to executions of constructs or entities. However, the standard sometimes (informally) refers to the constructs or entities whose executions are being completed. Thus, for example, ``the subprogram_call or task is complete'' really means ``the execution of the subprogram_call or task is complete.''
5
   {finalization (of an object) [distributed]} For the finalization of an object:
6
7
8
9
9.a
Reason: This allows the finalization of a component with an access discriminant to refer to other components of the enclosing object prior to their being finalized.
10
    {execution (instance of Unchecked_Deallocation) [partial]} Immediately before an instance of Unchecked_Deallocation reclaims the storage of an object, the object is finalized. [If an instance of Unchecked_Deallocation is never applied to an object created by an allocator, the object will still exist when the corresponding master completes, and it will be finalized then.]
11
    The order in which the finalization of a master performs finalization of objects is as follows: Objects created by declarations in the master are finalized in the reverse order of their creation. For objects that were created by allocators for an access type whose ultimate ancestor is declared in the master, this rule is applied as though each such object that still exists had been created in an arbitrary order at the first freezing point (see 13.14) of the ultimate ancestor type.
11.a
Reason: Note that we talk about the type of the allocator here. There may be access values of a (general) access type pointing at objects created by allocators for some other type; these are not finalized at this point.
11.b
The freezing point of the ultimate ancestor access type is chosen because before that point, pool elements cannot be created, and after that point, access values designating (parts of) the pool elements can be created. This is also the point after which the pool object cannot have been declared. We don't want to finalize the pool elements until after anything finalizing objects that contain access values designating them. Nor do we want to finalize pool elements after finalizing the pool object itself.
11.c
Ramification: Finalization of allocated objects is done according to the (ultimate ancestor) allocator type, not according to the storage pool in which they are allocated. Pool finalization might reclaim storage (see 13.11, ``Storage Management''), but has nothing (directly) to do with finalization of the pool elements.
11.d
Note that finalization is done only for objects that still exist; if an instance of Unchecked_Deallocation has already gotten rid of a given pool element, that pool element will not be finalized when the master is left.
11.e
Note that a deferred constant declaration does not create the constant; the full constant declaration creates it. Therefore, the order of finalization depends on where the full constant declaration occurs, not the deferred constant declaration.
11.f
An imported object is not created by its declaration. It is neither initialized nor finalized.
11.g
Implementation Note: An implementation has to ensure that the storage for an object is not reclaimed when references to the object are still possible (unless, of course, the user explicitly requests reclamation via an instance of Unchecked_Deallocation). This implies, in general, that objects cannot be deallocated one by one as they are finalized; a subsequent finalization might reference an object that has been finalized, and that object had better be in its (well-defined) finalized state.
12
    {execution (assignment_statement) [partial]} The target of an assignment statement is finalized before copying in the new value, as explained in 7.6.
13/1
      {8652/0021} If the object_name in an object_renaming_declaration, or the actual parameter for a generic formal in out parameter in a generic_instantiation, denotes any part of an anonymous object created by a function call, the anonymous object is not finalized until after it is no longer accessible via any name. Otherwise, an The anonymous objects created by a function call or calls and by an aggregate is s are finalized no later than the end of the innermost enclosing declarative_item or statement; if that is a compound_statement, the object is they are finalized before starting the execution of any statement within the compound_statement.
13.a
To be honest: This is not to be construed as permission to call Finalize asynchronously with respect to normal user code. For example,
13.b
declare
    X : Some_Controlled_Type := F(G(...));
    -- The anonymous objects created for F and G are finalized
    -- no later than this point.
    Y : ...
begin
    ...
end;
13.c
The anonymous object for G should not be finalized at some random point in the middle of the body of F, because F might manipulate the same data structures as the Finalize operation, resulting in erroneous access to shared variables.
13.d
Reason: It might be quite inconvenient for the implementation to defer finalization of the anonymous object for G until after copying the value of F into X, especially if the size of the result is not known at the call site.
13.1/1
        {8652/0023} If a transfer of control or raising of an exception occurs prior to performing a finalization of an anonymous object, the anonymous object is finalized as part of the finalizations due to be performed for the object's innermost enclosing master.

Bounded (Run-Time) Errors

14/1
      {8652/0023} {bounded error (cause) [partial]} It is a bounded error for a call on Finalize or Adjust that occurs as part of object finalization or assignment to propagate an exception. The possible consequences depend on what action invoked the Finalize or Adjust operation:
14.a
Ramification: It is not a bounded error for Initialize to propagate an exception. If Initialize propagates an exception, then no further calls on Initialize are performed, and those components that have already been initialized (either explicitly or by default) are finalized in the usual way.
14.a.1/1
{8652/0023} It also is not a bounded error for an explicit call to Finalize or Adjust to propagate an exception. We do not want implementations to have to treat explicit calls to these routines specially.
15
16/1
16.a.1/1
Reason: {8652/0024} In the case of assignments that are part of initialization, there is no need to complete all adjustments if one propagates an exception, as the object will immediately be finalized. So long as a subcomponent is not going to be finalized, it need not be adjusted, even if it is initialized as part of an enclosing composite assignment operation for which some adjustments are performed. However, there is no harm in an implementation making additional Adjust calls (as long as any additional components that are adjusted are also finalized), so we allow the implementation flexibility here. On the other hand, for an assignment statement, it is important that all adjustments be performed, even if one fails, because all controlled subcomponents are going to be finalized.
16.a.2/1
Ramification: {8652/0024} Even if an Adjust invoked as part of the initialization of a controlled object propagates an exception, objects whose initialization (including any Adjust or Initialize calls) successfully completed will be finalized. The permission above only applies to objects whose Adjust failed. Objects for which Adjust was never even invoked must not be finalized.
17
17.a.1/1
Discussion: {8652/0104} The standard does not specify if storage is recovered in this case. If storage is not recovered (and the object continues to exist), Finalize may be called on the object again (when the allocator's master is finalized).
17.1/1
17.2/1
18
18.a
Ramification: For example, upon leaving a block_statement due to a goto_statement, the Program_Error would be raised at the point of the target statement denoted by the label, or else in some more dynamically nested place, but not so nested as to allow an exception_handler that has visibility upon the finalized object to handle it. For example,
18.b
procedure Main is
begin
    <<The_Label>>
    Outer_Block_Statement : declare
        X : Some_Controlled_Type;
    begin
        Inner_Block_Statement : declare
            Y : Some_Controlled_Type;
            Z : Some_Controlled_Type;
        begin
            goto The_Label;
        exception
            when Program_Error => ... -- Handler number 1.
        end;
    exception
        when Program_Error => ... -- Handler number 2.
    end;
exception
    when Program_Error => ... -- Handler number 3.
end Main;
18.c
The goto_statement will first cause Finalize(Y) to be called. Suppose that Finalize(Y) propagates an exception. Program_Error will be raised after leaving Inner_Block_Statement, but before leaving Main. Thus, handler number 1 cannot handle this Program_Error; it will be handled either by handler number 2 or handler number 3. If it is handled by handler number 2, then Finalize(Z) will be done before executing the handler. If it is handled by handler number 3, then Finalize(Z) and Finalize(X) will both be done before executing the handler.
19
19.a
Ramification: If, in the above example, the goto_statement were replaced by a raise_statement, then the Program_Error would be handled by handler number 2, and Finalize(Z) would be done before executing the handler.
19.b
Reason: We considered treating this case in the same way as the others, but that would render certain exception_handlers useless. For example, suppose the only exception_handler is one for others in the main subprogram. If some deeply nested call raises an exception, causing some Finalize operation to be called, which then raises an exception, then normal execution ``would have continued'' at the beginning of the exception_handler. Raising Program_Error at that point would cause that handler's code to be skipped. One would need two nested exception_handlers to be sure of catching such cases!
19.c
On the other hand, the exception_handler for a given master should not be allowed to handle exceptions raised during finalization of that master.
20
20.a
Ramification: This case includes an asynchronous transfer of control.
20.b
To be honest: {Program_Error (raised by failure of run-time check)} This violates the general principle that it is always possible for a bounded error to raise Program_Error (see 1.1.5, ``Classification of Errors'').
NOTES
21
18  The rules of Section 10 imply that immediately prior to partition termination, Finalize operations are applied to library-level controlled objects (including those created by allocators of library-level access types, except those already finalized). This occurs after waiting for library-level tasks to terminate.
21.a
Discussion: We considered defining a pragma that would apply to a controlled type that would suppress Finalize operations for library-level objects of the type upon partition termination. This would be useful for types whose finalization actions consist of simply reclaiming global heap storage, when this is already provided automatically by the environment upon program termination.
22
19  A constant is only constant between its initialization and finalization. Both initialization and finalization are allowed to change the value of a constant.
23
20  Abort is deferred during certain operations related to controlled types, as explained in 9.8. Those rules prevent an abort from causing a controlled object to be left in an ill-defined state.
24
21  The Finalize procedure is called upon finalization of a controlled object, even if Finalize was called earlier, either explicitly or as part of an assignment; hence, if a controlled type is visibly controlled (implying that its Finalize primitive is directly callable), or is nonlimited (implying that assignment is allowed), its Finalize procedure should be designed to have no ill effect if it is applied a second time to the same object.
24.a
Discussion: Or equivalently, a Finalize procedure should be ``idempotent''; applying it twice to the same object should be equivalent to applying it once.
24.b
Reason: A user-written Finalize procedure should be idempotent since it can be called explicitly by a client (at least if the type is "visibly" controlled). Also, Finalize is used implicitly as part of the assignment_statement if the type is nonlimited, and an abort is permitted to disrupt an assignment_statement between finalizing the left-hand side and assigning the new value to it (an abort is not permitted to disrupt an assignment operation between copying in the new value and adjusting it).
24.c
Discussion: Either Initialize or Adjust, but not both, is applied to (almost) every controlled object when it is created: Initialize is done when no initial value is assigned to the object, whereas Adjust is done as part of assigning the initial value. The one exception is the anonymous object created by an aggregate; Initialize is not applied to the aggregate as a whole, nor is the value of the aggregate adjusted.
24.d
{assignment operation (list of uses)} All of the following use the assignment operation, and thus perform value adjustment:
24.e
24.f
24.g
24.h
24.i
24.j
24.k
24.l
The following also use the assignment operation, but adjustment never does anything interesting in these cases:
24.m
24.n
24.o
Because Controlled and Limited_Controlled are library-level tagged types, all controlled types will be library-level types, because of the accessibility rules (see 3.10.2 and 3.9.1). This ensures that the Finalize operations may be applied without providing any ``display'' or ``static-link.'' This simplifies finalization as a result of garbage collection, abort, and asynchronous transfer of control.
24.p
Finalization of the parts of a protected object are not done as protected actions. It is possible (in pathological cases) to create tasks during finalization that access these parts in parallel with the finalization itself. This is an erroneous use of shared variables.
24.q
Implementation Note: One implementation technique for finalization is to chain the controlled objects together on a per-task list. When leaving a master, the list can be walked up to a marked place. The links needed to implement the list can be declared (privately) in types Controlled and Limited_Controlled, so they will be inherited by all controlled types.
24.r
Another implementation technique, which we refer to as the ``PC-map'' approach essentially implies inserting exception handlers at various places, and finalizing objects based on where the exception was raised.
24.s
{PC-map approach to finalization} {program-counter-map approach to finalization} The PC-map approach is for the compiler/linker to create a map of code addresses; when an exception is raised, or abort occurs, the map can be consulted to see where the task was executing, and what finalization needs to be performed. This approach was given in the Ada 83 Rationale as a possible implementation strategy for exception handling -- the map is consulted to determine which exception handler applies.
24.t
If the PC-map approach is used, the implementation must take care in the case of arrays. The generated code will generally contain a loop to initialize an array. If an exception is raised part way through the array, the components that have been initialized must be finalized, and the others must not be finalized.
24.u
It is our intention that both of these implementation methods should be possible.

Wording Changes from Ada 83

24.v
Finalization depends on the concepts of completion and leaving, and on the concept of a master. Therefore, we have moved the definitions of these concepts here, from where they used to be in Section 9. These concepts also needed to be generalized somewhat. Task waiting is closely related to user-defined finalization; the rules here refer to the task-waiting rules of Section 9.

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